Review (September 2016)
By Richie Ioki
HyperX has been pumping out some very solid headsets in the $100 range over the last few years. The CloudX are a continuation of this trend and are a very good addition. We had a good feeling about these headphones because the CloudX is a bit of a re-skin of the very popular Cloud IIs. The headset is “designed and tested for the Xbox” but work just fine for a PC as well.
The CloudX's come in a nice box and are housed in a clamshell carrying case. The case is a great addition and contains all the extras along with the headset. Included are extra ear pads, a 3.5mm adapter for PC (line-in/line-out splitter), and the attachable microphone. The case is a nice addition for a headset in the $100 dollar range. I'm a big fan of braided cables and Kingston didn't let me down here.
Jumping over to the actual headsets and you will see that it looks a lot like its predecessors. The CloudX is a closed, over the ear headphone. It is well padded on the ear and headband and has an aluminum frame. This frame makes it very solid, but still pretty light. And the padding is top notch, making wearing them comfortable for hours. Adding to the comfort is the adjustability. These are by no means the most adjustable headphones I have ever seen, but in the gaming section they are definitely a step up for this price range. The key part is the actual cup rotation. While not as rotatable as studio headphones, the CloudX's allow for a wide range of movement.
The style is simple and clean. The only real accents are the logo on the side of the ear cup and white stitching on the top. Unlike some of the other HyperX headsets the CloudX's are much more reserved in terms of flash and I like that.
In terms of sound quality, the CloudX's are very solid in this area. Obviously the place they really shine is gaming, but we would be remiss if we didn't mention a bit about overall sound. The CloudX's are pretty mediocre in terms of sound definition when it comes to listening to high def audio, but make up for that with solid bass control and sound isolation. Transitioning into games, the biggest shortcoming in both music/movies and games is the lack of depth. By that I am referring to the “sound stage” or the ability of the headphones to make you feel like the sound is around you and not just being pumped into your ear. That said, for stereo headphones these are quite good and stack up well against other stereo headphones. The microphone is detachable and has some simple noise cancellation technology built in. Kingston has been using this same design across a few generations and it is pretty tuned in. It isn't amazing, but solid for a gaming headset of this price.
The biggest negative I have is the inline controls. They are well placed and in theory should be fine. However because of the design of the volume wheel I sometimes would rub against it and cause the volume wheel to go up or down. This wouldn't have been that big of an issue if it were not for the fact that certain spots on the wheel resulted in only one channel coming through. I sometimes found myself having to mess with it to find a sweet spot lower down on the wheel.
- Richie Ioki
|Review - At a Glance|
Features and Specifications:
Kingston Technology Company, Inc.
Source: Manufacturer Supplied
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